Marvelous Designer to quad clean topology 3ds max

🙂 Excellent tut.

Ljabli Art Blog

Hi everyone,

Marvelous designer Tris to quad from salim ljabli on Vimeo.

I’ve started exploring Marvelous designer and try to see how i can integrate it in my workflow, to save me time and speed up my work pace .

Here is a trick i used to use for detailing on complex shapes but works fine to convert the tris to quad or better say to build a clean base topology for your sculpting .

I’ve used UV to Mesh script from : http://hocuspocus-studio.fr/tools/product/uv-to-mesh/

you can also use slideknit script it almost does the same thing the only difference is speed.

i prefer using UV to mesh because it also offer an option to detach mesh based on uv seams

i hope this was helpful to you , i’ll share more videos and parts of my work .

like and share

Best regards,

Salim ljabli

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